Monday, March 30, 2020

G4C - Core Mechanics

           The game that I decided to add a mechanic to is tag into a new game called the hunter. In regular tag, you have a person who is it. The person who is it must chase the other player around the area and tag them. If u get tagged you are now it. Also in regular tag, you have a base which is a small area where you playing where players runnng from the it person can go and be safe. In hunter, this doesn't change how hunter adds the game mechanics avoiding for the it person. The hunter will be only one person and nobody will know who this person is. The hunters job is to tag the it person. However, he can only do this if 3/5 of the people who are running are tageg. For example, if seven people are playing, one person is the hunter, one is it and the five that are left are running. So if 3 of those 5 people are tagged. The hunter gets activated and must tag it player to win. The hunter cannot tag other players and cannot tag players who are not the original it person. The person who is it will be decided by drawing a paper with an x on it and cannot tell other players that they are the hunter.

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